AI Insights · Timothy · January 2024
Top 5 3D Anime Games on Android in Africa: Q4 2023
Explore the performance metrics of the top 5 3D anime games on Android in Africa for Q4 2023, including downloads, revenue, and active users.
The fourth quarter of 2023 saw significant activity in the 3D anime games category on the Android platform in Africa. Here’s a detailed look at the performance of the top 5 games, based on data from Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a remarkable increase in weekly revenue, peaking at approximately $7.9K in the final week of December. Weekly downloads showed a strong upward trend, reaching around 60K in the last week of the quarter. Active users also saw a significant rise, climbing from about 113K at the start of the quarter to 186K by the end.
Black Clover M from Garena International II, which launched in late November, saw its weekly revenue grow steadily, peaking at around $3.6K by the end of December. The game had an impressive debut with downloads starting at 62K in its launch week, though they tapered off to around 16K in the last week. Active users showed a slight decline from 50K to 42K over the same period.
SAKURA School Simulator by Garusoft LLC saw a steady increase in weekly downloads towards the end of the quarter, reaching approximately 20K in the final week. The number of active users also rose, from 83K at the beginning of the quarter to about 95K by the end. There was no revenue data available for this game.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., had a stable weekly revenue, peaking at $863 in early December. The game’s weekly downloads saw a modest increase towards the end of the quarter, reaching nearly 9.5K. Active users remained relatively steady, fluctuating around the 50K to 62K range throughout the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. maintained a consistent performance in weekly revenue, with a peak of about $6.9K in early November. Weekly downloads hovered around 5K to 7K, with a slight increase towards the end of the quarter. Active users showed a relatively stable trend, ending the quarter with approximately 83K.
For more detailed insights and trends, visit Sensor Tower.